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AI Insights · Timothy · January 2023

Top Boxing Games on Android in Uruguay Q4 2022

Explore the performance of the top 5 boxing game apps on Android in Uruguay during Q4 2022, including trends in downloads, revenue, and active users.

Top Boxing Games on Android in Uruguay Q4 2022

Throughout the fourth quarter of 2022, boxing game apps on Android in Uruguay displayed various trends in downloads, revenue, and active user engagement. This analysis, based on data from Sensor Tower, highlights the performance of the top 5 boxing game applications in this category.

Boxing Star: Real Boxing Fight saw a fluctuating revenue pattern, peaking at around $40 in the last week of September and closing the year with $35 in the final week of December. Weekly downloads showed a downward trend from 99 in late September to a low of 38 in early December, before recovering slightly to 80 by the end of the year. Active users also experienced a decline from 455 in late September to 228 in early December, with a slight rebound to 316 by the year's end.

Real Boxing 2 exhibited an inconsistent revenue pattern, starting with $5 in early October, reaching $17 by the end of the month, and closing the quarter with $17 in the final week of December. Downloads showed a significant spike, starting at 352 in late September and peaking at 1.8K in early October, before settling at 230 by the end of December. Active users followed a similar trend, surging to 2K in early October before stabilizing at around 388 by the end of December.

Cobra Kai: Card Fighter had a stable but low performance with no significant revenue throughout the quarter. Weekly downloads saw a decline from 59 in late September to 17 by the end of December. Active users decreased from 104 to 60 over the same period.

Burrito Bison: Launcha Libre had minimal revenue, with a small spike of $7 in late November. Downloads varied slightly, starting at 27 in late September and ending at 46 in the last week of December. Active users remained relatively stable, fluctuating around the 400 mark throughout the quarter.

Real Boxing – Fighting Game showed no significant revenue during the quarter. Downloads saw a minor increase from 55 in late September to 44 by the end of December. Active users remained relatively stable, ranging from 136 in late September to 125 by the end of December.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023